Course Information
Course title
Microeconomic Theory (Ⅱ) 
Semester
109-2 
Designated for
COLLEGE OF MANAGEMENT  GRADUATE INSTITUTE OF INTERNATIONAL BUSINESS  
Instructor
YI-HSUAN LIN 
Curriculum Number
ECON8008 
Curriculum Identity Number
323EM0630 
Class
 
Credits
4.0 
Full/Half
Yr.
Half 
Required/
Elective
Required 
Time
Monday 7,8,9(14:20~17:20) Wednesday 9,10(16:30~18:20) 
Remarks
Restriction: MA students and beyond OR Restriction: Ph. D students
The upper limit of the number of students: 20. 
Ceiba Web Server
http://ceiba.ntu.edu.tw/1092ECON8008_21S 
Course introduction video
 
Table of Core Capabilities and Curriculum Planning
Table of Core Capabilities and Curriculum Planning
Course Syllabus
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Course Description

We will study classic microeconomic theories. 

Course Objective
Students are expected to gain basic understanding about the most fundamental microeconomic models in which game theory find its major applications. These models are basic building blocks of more complicated economic models. 
Course Requirement
Students are required to submit homework assignments and to take one exam for each of the two sections. The details are found below or announced in class. 
Student Workload (expected study time outside of class per week)
 
Office Hours
 
Designated reading
 
References
Microeconomic Theory by Mas-Colell, Whinston and Green is a classic reference. Advanced Microeconomic Theory by Jehle and Reny and A Course in Microeconomic Theory by Kreps are also graduate-level textbooks. Auction Theory by Krishna is a standard reference in auction and mechanism design.

Second half:
1. Mailath and Samuelson: Repeated Games and Reputations: Long-Run Relationships, Oxford University Press (2006) 
Grading
   
Progress
Week
Date
Topic
Week 1
2/22,2/24  General Equilibrium 
Week 3
3/08,3/10  General Equilibrium.

Lecture 1 slides are updated. If you have printed out the old version, now you only need to print out pages after 32.  
Week 4
3/15,3/17  General Equilibrium under Uncertainty

Lecture 2 slides are updated. If you have printed out the old version, now you only need to print out pages after 31.
 
Week 5
3/22,3/24  Social Choice 
Week 6
3/29,3/31  Mechanism Design 
Week 8
4/12,4/14  Mechanism Design: Lecture 4 slides are updated 
Week 10
4/26,4/28  Repeated games with perfect monitoring 
Week 11
5/03,5/05  Repeated games with imperfect monitoring 
Week 12
5/10,5/12  Enforceability, self-generation 
Week 13
5/17,5/19  Folk theorem, informativeness of the public signal 
Week 14
5/24,5/26  Risk sharing, dynamic principal-agent models 
Week 15
5/31,6/02  Stochastic games, stationary Markov equilibria 
Week 16
6/07,6/09  Applications of stochastic games 
Week 17
6/14,6/16  Dragonboat Festival